Eficiencia creativa Movistar

Assigns REUSE, ADAPT, REFRESH, or CREATE production decisions per campaign territory using performance data or qualitative signals.

1|Updated Jun 29, 2026
One-click install
npx skills add https://github.com/Superreal-io/maia-campaign-skills --skill eficiencia-creativa-movistar-superreal-io
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Eficiencia creativa Movistar
Source: https://github.com/Superreal-io/maia-campaign-skills/tree/main/eficiencia-creativa-movistar
Command: npx skills add https://github.com/Superreal-io/maia-campaign-skills --skill eficiencia-creativa-movistar-superreal-io

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Marketing teams often produce new creative assets every month by default, wasting budget on work that existing validated assets already cover. This Skill enforces a reuse-first principle and a structured decision framework so each campaign territory gets an explicit, auditable production decision before any creative orientation is written. ## Core Features & Use Cases - Four-decision framework: Classifies each territory as REUSE, ADAPT, REFRESH, or CREATE, with support-level nuances declared in the rationale. - Dual decision modes: Distinguishes data-backed decisions (citing CTR, leads, CPL, VTR, clicks, or interaction from the weekly advertising report) from qualitative judgments, and forbids presenting qualitative calls as data-driven. - Structured output schema: Emits a JSON decision_produccion object with evidence, provenance, and inventory-validation flags that the Campaign Manager audits and the Storyteller renders for the committee. - Use Case: When drafting the October executive brief, the Copywriter marks the fiber territory as REUSE citing 1,494 leads from the September 11 report, while marking a new product territory as CREATE with qualitative justification. ## Quick Start Ask the agent to assign a REUSE, ADAPT, REFRESH, or CREATE production decision with its mode and rationale for each territory in this month's campaign brief.

Frequently Asked Questions about Eficiencia creativa Movistar

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I decide whether to reuse or create new campaign creative assets?

Apply the four-decision framework per territory: REUSE when the existing asset still meets the objective, ADAPT when only details like date or offer change, REFRESH when the territory needs novelty, and CREATE only when no valid asset exists or the communication problem has genuinely changed.

What metrics justify reusing an advertising creative?

Only response metrics of the piece itself count: CTR, leads, CPL, VTR, clicks, and interaction. Impressions, reach, frequency, and sales are excluded because they measure investment or market context rather than creative quality.

Can a creative decision be presented as data-driven without performance reports?

No. When no weekly advertising report covers a territory, the decision must be declared as modo cualitativo with evidencia_rendimiento set to null and necesita_validacion_inventario set to true. Presenting a qualitative judgment as data-based is explicitly prohibited.

What is the difference between ADAPT and REFRESH decisions?

ADAPT applies when the core idea works but specific elements like date, offer, product, target, or CTA need updating. REFRESH applies when the territory or code stays but needs novelty or relevance for the current moment.

What are the limitations of the weekly advertising report for asset decisions?

The report only covers assets that aired the previous month, so existing but unaired assets have no performance data. A complete inventory of live assets must come from the client, and data currently arrives as email images rather than tables, preventing historical series.