egui-performance-ceiling
CommunityMap egui's performance ceiling and fixes.
Authorhafley66
Version1.0.0
Installs0
System Documentation
What problem does it solve?
egui's immediate-mode architecture hits performance ceilings. This skill explains why it occurs and how it compares to retained-mode alternatives, offering actionable optimization guidance.
Core Features & Use Cases
- Core Cost Function: per-frame work scales with total_widgets; every frame runs a layout pass and a paint pass, with per-widget costs and caching help.
- Performance Thresholds: presents typical widget-count thresholds and headroom to guide optimizations.
- Use Case Guidance: practical strategies to reduce nesting, minimize text, and optimize paint commands in egui apps.
Quick Start
Analyze a given egui UI to locate widgets causing layout and paint load that prevent 60fps.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: egui-performance-ceiling Download link: https://github.com/hafley66/claude-research/archive/main.zip#egui-performance-ceiling Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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