egui-performance-ceiling

Community

Map egui's performance ceiling and fixes.

Authorhafley66
Version1.0.0
Installs0

System Documentation

What problem does it solve?

egui's immediate-mode architecture hits performance ceilings. This skill explains why it occurs and how it compares to retained-mode alternatives, offering actionable optimization guidance.

Core Features & Use Cases

  • Core Cost Function: per-frame work scales with total_widgets; every frame runs a layout pass and a paint pass, with per-widget costs and caching help.
  • Performance Thresholds: presents typical widget-count thresholds and headroom to guide optimizations.
  • Use Case Guidance: practical strategies to reduce nesting, minimize text, and optimize paint commands in egui apps.

Quick Start

Analyze a given egui UI to locate widgets causing layout and paint load that prevent 60fps.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: egui-performance-ceiling
Download link: https://github.com/hafley66/claude-research/archive/main.zip#egui-performance-ceiling

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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