What problem does it solve? Interfaces often feel sluggish or unpolished because of subtle animation mistakes: wrong easing curves, excessive durations, scale-from-zero entrances, and non-interruptible keyframes. This Skill encodes Emil Kowalski's design engineering philosophy to help you make correct animation and component decisions. ## Core Features & Use Cases - Animation Decision Framework: Determines whether an element should animate at all, which easing curve to use, and how long it should run based on interaction frequency and purpose. - UI Code Review with Before/After Tables: Reviews UI code and outputs a markdown table showing problematic patterns, corrected code, and the reasoning behind each fix. - Component Polish Patterns: Provides concrete CSS and React patterns for buttons, popovers, tooltips, toasts, drawers, drag gestures, springs, and stagger animations. - Use Case: Paste a dropdown component with transition: all 300ms ease-in and receive a table recommending transition: transform 200ms ease-out with a custom cubic-bezier curve and an explanation of why ease-in feels sluggish. ## Quick Start Ask the assistant to review your UI component's animation code and suggest improvements based on design engineering principles.