emilkowal-animations-swift

Provide 80 SwiftUI and AppKit animation guidelines across 10 categories.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/pluk-inc/skills --skill emilkowal-animations-swift
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: emilkowal-animations-swift
Source: https://github.com/pluk-inc/skills/tree/main/skills/.experimental/emilkowal-animations-swift
Command: npx skills add https://github.com/pluk-inc/skills --skill emilkowal-animations-swift

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) and assets (resource) components.

What problem does it solve?

This Skill consolidates Apple platform animation knowledge into a single, reusable framework of guidelines, enabling teams to design consistent, performant motion for SwiftUI and AppKit interfaces.

Core Features & Use Cases

  • 80 rules across 10 categories that cover timing curves, duration, properties, transforms, gestures, transitions, scrolling, strategy, accessibility, and AppKit specifics.
  • Template references and a template for new rules, plus a catalog of category definitions.
  • Practical guidance for production-ready animations with code examples and best practices.

Quick Start

Install emilkowal-animations-swift in your project and reference the SKILL.md to quickly align animation decisions around easing, springs, gestures, and motion guidelines for Apple platforms.

Frequently Asked Questions about emilkowal-animations-swift

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What are the standard guidelines for SwiftUI animation timing and easing curves?

SwiftUI animation guidelines define standard timing curves, durations, and springs to ensure consistent motion across iOS and macOS applications. This Skill provides 80 categorized rules covering timing, properties, transforms, and transitions for production-ready interfaces.

How do I create consistent motion design between SwiftUI and AppKit?

Consistent motion design between SwiftUI and AppKit requires a shared framework of animation rules. This Skill consolidates Apple platform animation knowledge into 10 categories, including specific AppKit guidelines, to unify transitions, springs, and gestures across cross-Apple apps.

How do I implement matched geometry effects and phase animators in SwiftUI?

Implementing matched geometry effects and phase animators in SwiftUI requires specific structural guidelines. This Skill delivers actionable rules, code examples, and templates covering gestures, transitions, and phase animators to build performant motion.

Does this animation guideline framework cover accessibility and scrolling behaviors?

The animation guideline framework explicitly covers accessibility and scrolling behaviors alongside strategy and gestures. It provides 80 rules across 10 categories to ensure motion design remains accessible and performant during scrolling interactions on Apple platforms.

What is the best way to standardize UI animation reviews for iOS and macOS apps?

Standardizing UI animation reviews for iOS and macOS apps requires a reusable framework of motion guidelines. This Skill offers a frontmatter-driven metadata model, category definitions, and 80 actionable rules to align team decisions around easing, springs, and transitions.

When should I avoid using springs in SwiftUI motion design?

Avoiding springs in SwiftUI motion design depends on specific strategy and accessibility constraints. This Skill provides actionable rule sets covering timing, duration, and motion strategy to determine when specific easing curves or transitions are inappropriate.