ernie-image

Builds ComfyUI workflows for Baidu ERNIE-Image text-to-image generation and refinement.

715|111|Updated Feb 15, 2026
One-click install
npx skills add https://github.com/artokun/comfyui-mcp --skill ernie-image
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ernie-image
Source: https://github.com/artokun/comfyui-mcp/tree/main/plugin/skills/ernie-image
Command: npx skills add https://github.com/artokun/comfyui-mcp --skill ernie-image

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Configuring Baidu ERNIE-Image in ComfyUI requires knowing the exact model files, node types, sampler settings, and wiring conventions, and the shipped pack graphs are large, group-toggled, and confusing to read. This Skill provides verified model lists, node dependencies, sampler settings, and ready-to-use API-format workflows so you can generate images with ERNIE-Image without reverse-engineering the source graphs.

Core Features & Use Cases

  • Text-to-Image Workflows: Complete API-format ComfyUI graphs for ERNIE-Image-Turbo with correct GGUF loaders, Ministral-3-3B text encoder, Flux 2 VAE, and AuraFlow shift settings.
  • Image Refinement Pipelines: Denoise-based image-to-image refine and ERNIE × Z-Image Turbo two-pass combo pipelines with post-processing (film grain, sharpening, upscale).
  • Model & Node Installation Guidance: Exact download URLs, quant selection by VRAM, and the custom node packs required (ComfyUI-GGUF, rgthree-comfy, KJNodes, and others).
  • Use Case: You want a poster with precise multilingual text rendering. Use this Skill to build an ERNIE-Image-Turbo workflow at 1920×1088 with 9 steps, cfg 1, and a prompt quoting the exact text to render.

Quick Start

Use the ernie-image skill to build a ComfyUI text-to-image workflow that renders a vintage travel poster with the title text "KYOTO" at the top.

Frequently Asked Questions about ernie-image

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build an ERNIE-Image text-to-image workflow in ComfyUI?

Load the ERNIE-Image-Turbo GGUF with UnetLoaderGGUF, the ministral-3-3b encoder with CLIPLoader set to type flux2, and the flux2-vae with VAELoader. Apply ModelSamplingAuraFlow with shift 3.1, then run KSampler at 8-9 steps, cfg 1, euler sampler, simple scheduler.

What is ERNIE-Image good for compared to Qwen-Image-Edit or Flux Kontext?

ERNIE-Image excels at text-to-image with precise multilingual text rendering, posters, signage, and manga multi-panel layouts. It does not perform instruction-grounded editing; use Qwen-Image-Edit or Flux Kontext for tasks like changing objects in an existing photo.

Which GGUF quant should I download for my GPU VRAM?

The installer guidance recommends Q5_K_S for GPUs under 8 GB, Q6_K for 8 to 12 GB, and Q8_0 for 12 to 16 GB or more. The Ministral-3-3B encoder and Flux 2 VAE add a few extra GB on top of the UNet.

Can ERNIE-Image edit an existing photo based on instructions?

No. ERNIE's image-to-image mode is plain denoise-based refinement at low denoise values around 0.35 to 0.4, which restyles or refines a single source image. It does not follow edit instructions like changing or removing objects.

Why does CLIPLoader fail when loading the ministral text encoder?

The CLIPLoader type must be set to flux2 for ministral-3-3b, not qwen_image or lumina2. The lumina2 type belongs to the Z-Image Qwen3 encoder bundled in the combo pack, not to ERNIE.

What custom nodes are required for ERNIE-Image workflows in ComfyUI?

Required packs include ComfyUI-GGUF for GGUF loaders, rgthree-comfy for Power Lora Loader and group bypassers, ComfyUI_essentials for ImageResize+, plus ComfyUI-Easy-Use, KJNodes, wlsh_nodes, and comfyui-vrgamedevgirl for post-processing nodes.