event-contract-design

Community

Design reliable async event contracts.

Authorjacob-balslev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It prevents misaligned producer/consumer expectations in asynchronous messaging by making event envelopes, schemas, ordering, replay, and compatibility rules explicit so integrations don’t degrade into shared folklore.

Core Features & Use Cases

  • Producer/Consumer Ownership & Purpose: Clarifies who publishes an event, who relies on it, and why it exists.
  • Event Envelope + Payload Schema: Specifies the machine-readable contract for envelope fields and payload requirements (including required, optional, nullable, and deprecated fields).
  • Compatibility, Versioning, and Replay Semantics: Documents how events evolve safely (additive vs breaking), how correlation/causation cross boundaries, and what consumers should expect during replay and dead-letter scenarios.
  • Contract Fixtures + Verification: Includes positive and negative fixtures suitable for contract testing and deterministic validation.

Quick Start

Use event-contract-design to define the publish/consume contract for a new OrderPaid async event, including envelope fields, payload schema rules, idempotency, ordering, replay, dead-letter behavior, and versioning compatibility.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: event-contract-design
Download link: https://github.com/jacob-balslev/skill-graph/archive/main.zip#event-contract-design

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.