event-contract-design

Design asynchronous event contracts with envelope, schema, and evolution rules.

1|Updated May 6, 2026
One-click install
npx skills add https://github.com/jacob-balslev/skill-graph --skill event-contract-design
Or copy as Structured Prompt for Agent
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Skill: event-contract-design
Source: https://github.com/jacob-balslev/skill-graph/tree/main/marketplace/skills/event-contract-design
Command: npx skills add https://github.com/jacob-balslev/skill-graph --skill event-contract-design

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It prevents misaligned producer/consumer expectations in asynchronous messaging by making event envelopes, schemas, ordering, replay, and compatibility rules explicit so integrations don’t degrade into shared folklore.

Core Features & Use Cases

  • Producer/Consumer Ownership & Purpose: Clarifies who publishes an event, who relies on it, and why it exists.
  • Event Envelope + Payload Schema: Specifies the machine-readable contract for envelope fields and payload requirements (including required, optional, nullable, and deprecated fields).
  • Compatibility, Versioning, and Replay Semantics: Documents how events evolve safely (additive vs breaking), how correlation/causation cross boundaries, and what consumers should expect during replay and dead-letter scenarios.
  • Contract Fixtures + Verification: Includes positive and negative fixtures suitable for contract testing and deterministic validation.

Quick Start

Use event-contract-design to define the publish/consume contract for a new OrderPaid async event, including envelope fields, payload schema rules, idempotency, ordering, replay, dead-letter behavior, and versioning compatibility.

Frequently Asked Questions about event-contract-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design an async event contract for an event-driven architecture?

Designing an async event contract requires specifying producer and consumer ownership, event envelope structure, payload schema, topic naming, and evolution rules. The contract makes ordering, delivery, replay, idempotency, and dead-letter expectations explicit to prevent misaligned integrations.

What is the best way to document event schema evolution and compatibility for pub/sub?

Documenting event schema evolution involves defining explicit compatibility, versioning, and replay semantics. You must specify whether changes are additive or breaking, how correlation and causation cross boundaries, and what consumers expect during replay and dead-letter scenarios.

How do I define idempotency and ordering rules for asynchronous events?

Defining idempotency and ordering rules requires explicit statements within the event contract. This ensures consumers understand the exact delivery, retry, and replay semantics, preventing duplicate processing and maintaining sequence integrity across queues or streams.

Can I use AsyncAPI and CloudEvents to structure event envelopes and payload schemas?

AsyncAPI and CloudEvents are suitable for documenting event APIs and structuring event envelopes. They provide the metadata framework to define payload schemas, required fields, optional fields, and deprecated fields for your asynchronous events.

How do I create contract fixtures for testing asynchronous events?

Creating contract fixtures involves generating at least one positive and one negative fixture for deterministic validation. These fixtures are used for contract testing to verify that event envelope structures and payload schemas meet the specified requirements.

Why do I need dead-letter handling and replay semantics in my event contracts?

Dead-letter handling and replay semantics are needed to clarify consumer expectations during failure scenarios. Explicitly documenting these behaviors ensures that consumers can safely process or discard failed asynchronous events without degrading system reliability.