exo-meta

Generate presets, coupling recipes, FX chains, and XPN bundles for the XO_OX ecosystem.

Updated Mar 14, 2026
One-click install
npx skills add https://github.com/BertCalm/xo-ox-claude-config --skill exo-meta
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: exo-meta
Source: https://github.com/BertCalm/xo-ox-claude-config/tree/main/skills/exo-meta
Command: npx skills add https://github.com/BertCalm/xo-ox-claude-config --skill exo-meta

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates the creation and curation of sound design presets, coupling recipes, FX chains, and expansion packs for the XO_OX ecosystem, ensuring a consistent and high-quality sonic output.

Core Features & Use Cases

  • Preset Design: Generates individual engine presets tailored to specific genres and moods.
  • Coupling Recipes: Creates configurations for how different sound engines interact.
  • FX Chain Configuration: Designs master FX chains for polished sound.
  • XPN Bundle Creation: Assembles presets into MPC-compatible expansion packs.
  • Use Case: A user wants 10 new atmospheric presets for the 'ODYSSEY' engine. Exo Meta will design these presets, assign them a mood, generate a Sonic DNA, and ensure they fit the naming conventions.

Quick Start

Use the exo-meta skill to design 10 new atmospheric presets for the ODYSSEY engine.

Frequently Asked Questions about exo-meta

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate sound design presets tailored to a specific genre or mood?

Preset creation for specific genres involves defining target moods and generating Sonic DNA within the XO_OX ecosystem. This process ensures each engine preset adheres to specific design briefs and naming conventions for consistent, high-quality sound output.

What is the process for packaging multiple audio presets into an MPC-compatible expansion pack?

Creating an MPC-compatible expansion pack requires assembling individual engine presets into XPN bundles. This packaging process groups configured sounds and coupling recipes into a cohesive, standardized format for the XO_OX ecosystem.

How do I configure cross-engine interactions for different sound engines?

Configuring cross-engine interactions requires defining coupling recipes that dictate how different sound engines interact. This setup ensures that the generated presets and FX chains interact cohesively across the XO_OX ecosystem during audio playback.

Does this preset creation workflow require specific design briefs or naming conventions?

Yes, the preset creation workflow requires adherence to specific design briefs, naming conventions, and quality standards defined by the Board skill. These constraints ensure consistent sonic output and standardized metadata across all generated presets and expansion packs.

Can I design master FX chains to polish my sound engineering output?

Yes, you can design master FX chains to polish your sound engineering output. The process configures master effects specifically for the XO_OX ecosystem, ensuring the final audio presets achieve a professional, high-quality sonic standard.