experiential-learning-cycle-designer

Community

Plan four-phase experiential learning cycles.

AuthorGarethManning
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Educators need a rigorous, reusable framework to convert direct experiences into durable, transferable learning outcomes. This skill provides a structured four-phase cycle (experience, reflection, conceptualisation, application) that ensures learning occurs in the reflection and conceptualisation phases, not merely through activity.

Core Features & Use Cases

  • Four-phase experiential learning design with explicit objectives for each phase and clear transitions.
  • Suitable for field trips, simulations, role-plays, or practical tasks across subjects.
  • Provides templates and prompts to guide planning, reflection, and application activities.

Quick Start

Provide your learning objective and experience type, then apply this four-phase cycle to craft concrete Phase designs.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: experiential-learning-cycle-designer
Download link: https://github.com/GarethManning/claude-education-skills/archive/main.zip#experiential-learning-cycle-designer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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