fe-ui-element-components
CommunityUnify reusable UI with design-system patterns.
AuthorConradmaker
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill defines and codifies design-system component patterns to enable reusable primitives, tokens, theming, and polymorphic APIs across multiple projects, reducing redundancy and ensuring consistency.
Core Features & Use Cases
- Classification of design artifacts (primitive, component, block, template) to manage scope and API expectations.
- Establishment of semantic tokens, theming contracts, data-state/data-slot conventions, and polymorphic API guidance to support scalable UI systems.
- Guidance for distribution, documentation, and cross-project collaboration to accelerate adoption across teams and codebases.
Quick Start
Instantiate the design-system patterns by reviewing the 6 principles and applying token, API, and documentation guidelines to your repository.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fe-ui-element-components Download link: https://github.com/Conradmaker/copilot-cockpit/archive/main.zip#fe-ui-element-components Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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