find-CBasePlayerController_SetPlayerName

Locate CBasePlayerController_SetPlayerName in CS2 server binaries via IDA Pro MCP string cross-references.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cbaseplayercontroller-setplayername-hlnd2t
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CBasePlayerController_SetPlayerName
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-CBasePlayerController_SetPlayerName
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cbaseplayercontroller-setplayername-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Find and identify the CBasePlayerController_SetPlayerName function within CS2 server/server binaries using IDA Pro MCP tools and string reference analysis.

Core Features & Use Cases

  • Targeted search: locate references to key strings such as the player name and related events to pinpoint the function.
  • Cross-reference analysis: correlate string references across code paths to confirm the correct function.
  • Decompilation & naming: decompile candidate regions and rename the function for clarity and future maintenance.

Quick Start

Use IDA Pro MCP to locate the CBasePlayerController_SetPlayerName reference and verify the function via cross-references and decompilation.

Frequently Asked Questions about find-CBasePlayerController_SetPlayerName

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find the SetPlayerName function in CS2 server binaries?

You can locate SetPlayerName in CS2 server binaries by using IDA Pro MCP to search for key strings like fov_desired and newname, then following cross-references to pinpoint and validate the exact function.

What is the best way to reverse-engineer player name functions in CS2 libserver.so?

The best way to reverse-engineer player name functions in CS2 libserver.so is by searching for specific strings, correlating cross-references across code paths, and decompiling candidate regions to confirm the correct function signature.

Do I need IDA Pro MCP to locate CBasePlayerController functions?

Yes, locating CBasePlayerController functions requires IDA Pro MCP and proper binary access to CS2 server modules, as the process relies on mcp tooling for string reference analysis and decompilation.

Can I use string cross-references to identify functions in server.dll?

Yes, you can use string cross-references to identify functions in server.dll by searching for known strings like newname, obtaining their cross-references, and decompiling candidate regions to verify the function.

Why does cross-reference analysis fail to match the SetPlayerName signature?

Cross-reference analysis might fail to match the SetPlayerName signature if the known strings are obfuscated or if binary access to the CS2 server module is incomplete, preventing accurate decompilation and validation.