find-CBasePlayerPawn_GetEyeAngles

Locate and map the CBasePlayerPawn_GetEyeAngles virtual function in CS2 binaries using IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cbaseplayerpawn-geteyeangles-hlnd2t
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CBasePlayerPawn_GetEyeAngles
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-CBasePlayerPawn_GetEyeAngles
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cbaseplayerpawn-geteyeangles-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Locate and identify the CBasePlayerPawn_GetEyeAngles virtual function in CS2 binary using IDA Pro MCP.

Core Features & Use Cases

  • Resolve the CBasePlayerPawn GetEyeAngles function via vtable and signature-based analysis for CS2 server binaries.
  • Rename and generate robust signatures for the identified functions to enable reliable tooling and YAML output.
  • Use case: when reverse engineering CS2 binaries to extract eye-angle data and verify behavior across variants.

Quick Start

Use this skill to locate the GetEyeAngles function and produce a YAML artifact describing the function address and vtable offset.

Frequently Asked Questions about find-CBasePlayerPawn_GetEyeAngles

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find the CBasePlayerPawn GetEyeAngles virtual function in a CS2 server binary?

To find the GetEyeAngles function in a CS2 server binary, use IDA Pro MCP to resolve the CBasePlayerPawn vtable entry and calculate the exact vtable offset or index for the target function.

What is the best way to generate signatures for CS2 vtable functions like GetEyeAngles?

Generating signatures for CS2 vtable functions involves resolving the GetEyeAngles entry in IDA Pro MCP, renaming related functions for clarity, and producing robust signatures outputted as a YAML artifact.

Can I use IDA Pro MCP to calculate vtable offsets for CS2 reverse engineering?

Yes, you can use IDA Pro MCP to calculate exact vtable offsets and indices when reverse engineering CS2 binaries, specifically resolving virtual functions like CBasePlayerPawn GetEyeAngles.

How does vtable resolution work when extracting eye-angle data from CS2 binaries?

Vtable resolution for extracting eye-angle data works by locating the CBasePlayerPawn vtable in the CS2 binary, calculating the GetEyeAngles function index, and mapping the address for reliable tooling.

Do I need a YAML artifact when mapping CS2 virtual functions with IDA Pro?

Creating a YAML artifact is the final step when mapping CS2 virtual functions with IDA Pro, as it describes the resolved GetEyeAngles function address and vtable offset for robust signature generation.