find-CCSPlayerController_SwitchTeam

Locate CCSPlayerController_SwitchTeam in CS2 binaries with IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-ccsplayercontroller-switchteam-hlnd2t
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CCSPlayerController_SwitchTeam
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-CCSPlayerController_SwitchTeam
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-ccsplayercontroller-switchteam-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Locate and identify the CCSPlayerController_SwitchTeam function in CS2 binaries (server.dll or libserver.so) using IDA Pro MCP for reliable reverse engineering and function mapping.

Core Features & Use Cases

  • Locate the function via debug strings and cross-references in the binary to determine its wrapper and internal implementation.
  • Generate a robust function signature and rename the identified symbol for stable tooling and YAML exports.
  • Export a YAML analysis output for documentation, tooling integration, and future audits.

Quick Start

Identify the CCSPlayerController_SwitchTeam function in the target CS2 binary, generate a signature, and write the analysis YAML.

Frequently Asked Questions about find-CCSPlayerController_SwitchTeam

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find the CCSPlayerController_SwitchTeam function in CS2 binaries?

To find the CCSPlayerController_SwitchTeam function in CS2 binaries, locate it via debug strings and cross-references in server.dll or libserver.so using IDA Pro MCP to determine its wrapper and internal implementation.

What is the best way to generate a robust function signature for CS2 reverse engineering?

Generating a robust function signature for CS2 reverse engineering involves analyzing decompiled output and cross-references in IDA Pro MCP, accurately renaming the identified symbol, and exporting a YAML analysis file for stable tooling integration.

Can I use IDA Pro MCP to analyze server.dll for CS2 function mapping?

Yes, you can use IDA Pro MCP to analyze server.dll for CS2 function mapping. It identifies the public wrapper and internal function references, producing decompiled output and a YAML file for documentation and future audits.

How does cross-reference analysis work when identifying CS2 game functions?

Cross-reference analysis for identifying CS2 game functions works by tracing debug strings and internal function references within the binary to pinpoint the public wrapper, enabling accurate symbol renaming and signature generation.

Do I need a specific environment to perform binary analysis on libserver.so for CS2?

Performing binary analysis on libserver.so for CS2 requires an IDA Pro MCP environment to locate functions via debug strings, generate a robust signature, and export the analysis results to a YAML file for documentation.

Why does my CS2 function signature break after a game update?

CS2 function signatures break after updates when binary changes shift function offsets, making it necessary to re-run IDA Pro MCP cross-reference analysis to locate the wrapper, generate a new robust signature, and update the YAML export.