find-CGameRules_ClientSettingsChanged

Locate CGameRules_ClientSettingsChanged in CS2 binaries via IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cgamerules-clientsettingschanged
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CGameRules_ClientSettingsChanged
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CGameRules_ClientSettingsChanged
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cgamerules-clientsettingschanged

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the process of finding and identifying the CGameRules_ClientSettingsChanged function within Counter-Strike 2 game binaries, crucial for reverse engineering and mod development.

Core Features & Use Cases

  • Automated Function Discovery: Uses IDA Pro MCP to precisely locate specific functions by string references and cross-references.
  • VTable and Signature Generation: Automatically determines VTable offsets and generates unique function signatures for reliable identification.
  • Use Case: A game modder needs to understand how player settings are updated in CS2. They can use this Skill to pinpoint the exact function responsible for handling ClientSettingsChanged events, enabling them to hook or modify its behavior.

Quick Start

Use the find-CGameRules_ClientSettingsChanged skill to locate the CGameRules_ClientSettingsChanged function in the server.dll binary.

Frequently Asked Questions about find-CGameRules_ClientSettingsChanged

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find the CGameRules_ClientSettingsChanged function in CS2 server binaries?

You can locate the CGameRules_ClientSettingsChanged function by searching for the "fov_desired" string reference in IDA Pro, then analyzing cross-references and decompiling the referencing function to identify and rename it.

How does string reference analysis work for discovering CS2 game functions in IDA Pro?

String reference analysis in IDA Pro locates specific functions by finding unique strings like "fov_desired", tracing cross-references to the function accessing that string, and decompiling the code to confirm its identity and purpose.

Can I generate a unique signature for CS2 game functions automatically?

Yes, this skill generates a unique signature automatically. After discovering the target function via string references, it determines the VTable index and creates a unique signature for reliable identification in CS2 server binaries.

Do I need IDA Pro to locate CS2 game rules functions and VTable offsets?

Yes, IDA Pro is required. This skill relies specifically on IDA Pro MCP tools to search string references, decompile functions, determine VTable offsets, and generate signatures within the CS2 server.dll binary.

What is the best way to identify functions handling player settings updates in CS2?

The best way to identify player settings functions is to search for known strings like "fov_desired" used during updates, trace cross-references, and decompile the matching function to verify it processes ClientSettingsChanged events.

Why use the fov_desired string to locate game hacking targets in CS2?

The "fov_desired" string is used because it is a unique reference accessed by the CGameRules_ClientSettingsChanged function when handling player settings, making it a reliable anchor for cross-reference analysis in reverse engineering.