find-CPhysBox_Use_PatchCaller

Patch CPhysBox_Use to pass the this pointer as the third argument.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cphysbox-use-patchcaller-hlnd2t
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CPhysBox_Use_PatchCaller
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-CPhysBox_Use_PatchCaller
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cphysbox-use-patchcaller-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Identify and patch the CPhysBox_Use function so that the third argument uses the entity pointer (this) instead of inputdata->pCaller, enabling correct patch propagation during CS2 reverse engineering and MCP-based modifications.

Core Features & Use Cases

  • Locate CPhysBox_Use in CS2 server binaries for Windows and Linux.
  • Disassemble to identify the instruction loading inputdata->pCaller (the 3rd argument).
  • Generate platform-specific patch signatures and YAML outputs for patching.

Quick Start

Run the sequence to locate CPhysBox_Use, patch the caller to pass this, and generate the YAML patch outputs.

Frequently Asked Questions about find-CPhysBox_Use_PatchCaller

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I patch CPhysBox_Use to pass the entity pointer instead of pCaller in CS2?

To patch CPhysBox_Use in CS2, you must locate the function, disassemble the instruction loading inputdata->pCaller, and replace it with the this pointer to ensure correct patch propagation. This generates platform-specific YAML outputs.

How does binary patching work for CS2 server functions on Windows and Linux?

Binary patching for CS2 server functions works by disassembling the target function, identifying the exact instruction loading the third argument, and generating platform-specific patch signatures to modify the binary behavior for both Windows and Linux.

What is the best way to generate patch signatures for CS2 reverse engineering?

The best way to generate patch signatures for CS2 reverse engineering is to disassemble the target function, identify the exact instruction loading the unwanted argument, and output the signature in a structured YAML format for both Windows and Linux platforms.

Do I need to generate separate YAML patch outputs for Windows and Linux CS2 binaries?

Yes, you need to generate separate YAML patch outputs for Windows and Linux CS2 binaries. Disassembling the function reveals platform-specific instructions, requiring distinct patch signatures for each operating system to correctly modify the caller.

Why does my CPhysBox_Use patch fail to propagate correctly during CS2 modifications?

Your CPhysBox_Use patch likely fails because the third argument still uses inputdata->pCaller instead of the entity pointer (this). You must patch the instruction to pass the this pointer, ensuring correct patch propagation.

Can I use signature generation to patch function call arguments in CS2 server binaries?

Yes, you can use signature generation to patch function call arguments in CS2 server binaries. The process involves locating the target function, determining the specific instruction loading the argument, and generating a YAML patch signature.