find-UTIL_ClientPrintAll

Locate and document UTIL_ClientPrintAll in CS2 server binaries via IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-util-clientprintall-hlnd2t
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-UTIL_ClientPrintAll
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-UTIL_ClientPrintAll
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-util-clientprintall-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Find and identify the UTIL_ClientPrintAll function in CS2 server binaries using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the UTIL_ClientPrintAll function by searching for the "#Game_idle_kick" string reference and analyzing cross-references.

Core Features & Use Cases

  • Locate the idle kick reference "#Game_idle_kick" in the decompiled code.
  • Decompile and analyze cross-references to map to UTIL_ClientPrintAll.
  • Rename the function and generate a robust signature for future matching.
  • Write YAML analysis output for documentation and reuse.

Quick Start

Execute the IDA Pro MCP workflow to locate UTIL_ClientPrintAll in CS2 server binaries and generate the YAML analysis.

Frequently Asked Questions about find-UTIL_ClientPrintAll

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find UTIL_ClientPrintAll in CS2 server binaries?

To find UTIL_ClientPrintAll in CS2 server binaries, search for the "#Game_idle_kick" string reference using IDA Pro MCP, then analyze the cross-references to map the call back to the function.

What is the best way to locate the idle kick function in libserver.so?

Locating the idle kick function in libserver.so involves using IDA Pro MCP to search for the "#Game_idle_kick" string, decompiling the referencing function, and renaming it to UTIL_ClientPrintAll for future analysis.

Can I generate unique signatures for reverse-engineering CS2 server.dll?

Yes, you can generate unique signatures for reverse-engineering CS2 server.dll by decompiling the identified UTIL_ClientPrintAll function in IDA Pro MCP and validating the output signature for future binary matching.

How do I document UTIL_ClientPrintAll analysis results for reuse?

You document UTIL_ClientPrintAll analysis results by writing YAML analysis output within the IDA Pro MCP workflow, recording the identified function names, decompiled logic, and generated signatures for future reference.