fix-errors

Automate fixing compilation, linting, and test errors in Rust codebases.

Updated May 1, 2026
One-click install
npx skills add https://github.com/wiltaylor/warpium --skill fix-errors-wiltaylor
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: fix-errors
Source: https://github.com/wiltaylor/warpium/tree/main/.agents/skills/fix-errors
Command: npx skills add https://github.com/wiltaylor/warpium --skill fix-errors-wiltaylor

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill automates the resolution of common issues in the warp Rust codebase, including compilation errors, linting issues, and test failures.

Core Features & Use Cases

  • Automated Error Fixing: Identifies and fixes common Rust coding issues like unused imports, type mismatches, and formatting violations.
  • Presubmit Checks: Ensures all presubmit checks, including formatting, linting, and tests, pass before opening a pull request.
  • WASM-Specific Errors: Handles errors specific to WebAssembly builds in the Rust codebase.

Quick Start

Run the presubmit checks for the warp Rust codebase by executing the command './script/presubmit'.

Frequently Asked Questions about fix-errors

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate fixing Rust compilation errors and linting issues?

Automating Rust error fixes involves identifying and resolving common coding issues like unused imports, type mismatches, and formatting violations. This Skill handles compilation errors, linting issues, and test failures to streamline the development process.

How do I run presubmit checks for formatting and tests in a Rust codebase?

Running presubmit checks ensures formatting, linting, and tests pass before opening a pull request. You can execute the command './script/presubmit' to automate these checks for the Rust codebase.

Can I automate error fixing for WebAssembly builds in Rust?

Yes, automating error fixing for WebAssembly builds in Rust is supported. This Skill specifically handles errors related to WASM builds alongside standard compilation and linting issues.

What is the best way to resolve unused imports and type mismatches in Rust?

The best way to resolve unused imports and type mismatches in Rust is through automated error fixing scripts. These scripts identify and correct common coding issues to ensure code quality.

Does this automated error fixing work with any Rust project or only specific codebases?

This automated error fixing is specifically designed for the warp Rust codebase. It handles presubmit checks and WASM-specific errors tailored to that project's development workflow.