flame-core
CommunityMaster Flame Engine's 2D game dev fundamentals.
Authormiles990
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide to the core concepts and components of the Flame Engine, enabling developers to build robust 2D games efficiently.
Core Features & Use Cases
- Component System: Understand and implement game entities using Flame's component-based architecture.
- Input Handling: Process touch, keyboard, and gamepad inputs for interactive gameplay.
- Collision Detection: Implement accurate collision detection and resolution for game physics.
- Animation & Effects: Create dynamic visual experiences with sprite animations and particle effects.
- Use Case: A game developer wants to create a platformer game. They can use this Skill to learn how to set up player movement, handle jumping and collisions with platforms, and implement basic animations.
Quick Start
Use the flame-core skill to load a sprite animation for a player character.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: flame-core Download link: https://github.com/miles990/claude-software-skills/archive/main.zip#flame-core Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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