follow-pointers

Traverse multi-level pointer chains from a base address to read nested memory values.

15|4|Updated Mar 7, 2026
One-click install
npx skills add https://github.com/vzco/arc-probe --skill follow-pointers
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: follow-pointers
Source: https://github.com/vzco/arc-probe/tree/main/plugins/arc-probe/skills/follow-pointers
Command: npx skills add https://github.com/vzco/arc-probe --skill follow-pointers

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This tool helps developers follow a pointer chain to access and read values nested deep inside memory structures, simplifying complex data navigation during real-time inspection and debugging.

Core Features & Use Cases

  • Follow a base address through multiple offsets to read final values without manual dereferencing.
  • Integrate with probe_read_chain, probe_read_pointer, and probe_dump to verify intermediate results.
  • Use cases include locating nested game objects, components, or AI agent state in memory for debugging and analysis.

Quick Start

Provide a starting address and an ordered list of offsets to traverse the chain and obtain the final value.

Frequently Asked Questions about follow-pointers

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I read nested memory values through a multi-level pointer chain?

To read nested memory values, you provide a base address and an ordered list of offsets to traverse the pointer chain stepwise, dereferencing each link to obtain the final value without manual address calculation.

What is the best way to debug nested game objects stored in memory?

The best way to debug nested game objects is to follow their multi-level pointer chains from a base address, verifying intermediate results with probe_dump to locate AI agent state or components deep inside memory structures.

How does pointer dereferencing handle invalid or NULL memory addresses during inspection?

Pointer dereferencing handles invalid memory addresses by applying probe_read_chain and probe_read_pointer utilities to verify each link, ensuring NULL or invalid pointers are caught during stepwise traversal of the nested data.

Can I use this approach for real-time memory inspection in software applications?

Yes, you can use this approach for real-time memory inspection in software and games, as it is specifically designed to traverse multi-level pointers and extract nested data during live debugging and analysis sessions.

What do I need to start traversing a pointer chain to access deeply nested data?

To start traversing a pointer chain, you need a valid starting base address and an ordered list of offsets corresponding to the memory structure, allowing the tool to step through each pointer to reach the final nested value.