forge-imagegen-mobile

Community

Art-direct mobile app screenshots that ship.

Authorf4rkh4d
Version1.0.0
Installs0

System Documentation

What problem does it solve?

forge-imagegen-mobile prevents low-quality or “default” mobile UI generations by forcing a consistent, phone-realistic reference set that engineers can confidently translate into production designs.

Core Features & Use Cases

  • One screen per image with a coherent flow: generate a full app story as separate portrait images rather than messy composites.
  • Mobile-correct framing and layout: straight-on subtle phone framing, correct portrait aspect ratios, and realistic status bar content.
  • Design consistency across the entire set: locked palette and typography/register so the app looks like one product, not an AI batch.
  • Anti-pattern guardrails for common slop: rejects multi-device images, purple gradient “floating iPhone” clichés, lorem ipsum, fake branding, and tiny tap targets.

Quick Start

Create a set of portrait reference images for each screen of your mobile app, using iOS 18 or Android 15 constraints and the locked palette rules, and then verify that status bars and tap target sizes look realistic.

Dependency Matrix

Required Modules

None required

Components

assets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: forge-imagegen-mobile
Download link: https://github.com/f4rkh4d/forge-skill/archive/main.zip#forge-imagegen-mobile

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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