framer-code-components-overrides

Build Framer Canvas elements with Code Components and Code Overrides.

134|13|Updated Jun 12, 2024
One-click install
npx skills add https://github.com/fredm00n/framerlabs --skill framer-code-components-overrides-fredm00n
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: framer-code-components-overrides
Source: https://github.com/fredm00n/framerlabs/tree/main/skills/framer-code-components-overrides
Command: npx skills add https://github.com/fredm00n/framerlabs --skill framer-code-components-overrides-fredm00n

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Framer developers often need to build reusable Code Components and Code Overrides to extend canvas elements, while managing property controls, motion, and shaders. This Skill provides practical patterns and guidelines to streamline component creation, debugging, and integration within Framer projects.

Core Features & Use Cases

  • Code Components: Custom React components added to canvas with addPropertyControls.
  • Code Overrides: Higher-order components wrapping existing canvas elements; no addPropertyControls.
  • Font handling, hydration-safe patterns, SSR readiness, and WebGL/shader integration for dynamic visuals.
  • Use Case: Build a reusable Framer component with motion and shaders across multiple projects.

Quick Start

Create a minimal Framer Code Component using addPropertyControls and export it as default, then wrap it with a withFeatureName override to verify the workflow.

Frequently Asked Questions about framer-code-components-overrides

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create Framer code components with property controls?

Framer code components are custom React elements added to the canvas using the addPropertyControls API and exported as default, allowing you to build reusable UI with configurable properties.

What is the difference between Framer code components and code overrides?

Framer code components are standalone custom React elements using addPropertyControls, while code overrides are higher-order components that wrap and modify existing canvas elements without requiring property controls.

How do I add WebGL shaders to Framer canvas elements?

WebGL shader integration in Framer involves applying specific patterns within your code components or overrides to render dynamic visuals, ensuring proper hydration safety and SSR readiness during implementation.

Do I need TypeScript to build Framer code overrides?

TypeScript is required to build Framer code components and overrides, providing the type safety needed for implementing higher-order overrides, property controls, and hydration-safe patterns effectively.

Why does my Framer code component fail hydration with custom fonts?

Framer code components can fail hydration due to improper font handling, requiring specific hydration-safe patterns and SSR readiness checks to ensure fonts load correctly without rendering errors.