fs-gg-audio
OfficialCreate audio requests for FS.GG products.
AuthorFS-GG
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of creating audio requests for FS.GG products, enabling the use of pure values to manage audio playback, without the need for direct device calls.
Core Features & Use Cases
- Audio Request Generation: Generate audio requests such as playing sound effects, starting/stopping music, adjusting volumes, and positioning sounds in 3D space.
- Deterministic and Testable: All audio requests are deterministic and testable, with no need for actual audio hardware during development.
- Profile Compatibility: Works across various profiles, including
app,game, andsample-pack, that support audio playback. - Use Case: A game developer can use this Skill to add sound effects to their game without needing to handle the actual audio playback, making the development process more streamlined.
Quick Start
Generate an audio effect for playing a sound with the 'fire' sound effect and volume 0.8.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fs-gg-audio Download link: https://github.com/FS-GG/FS.GG.Game/archive/main.zip#fs-gg-audio Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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