fs-gg-ballistics
OfficialAccurately simulate projectile behavior in FS.GG products.
AuthorFS-GG
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill unit provides the ability to simulate accurate projectile behavior in FS.GG products, including bullet trajectory, splash damage, and target interception.
Core Features & Use Cases
- Bullet Trajectory Simulation: Simulate the movement of projectiles through space, accounting for occlusion and interaction with environmental elements.
- Splash Damage Calculation: Calculate damage to objects within a splash radius from a projectile impact, with customizable falloff curves.
- Target Interception: Determine the optimal aim point for a projectile to intercept a moving target.
- Use Case: Incorporate this Skill into your game's physics engine to create realistic projectile behavior for bullets, shells, and other projectiles.
Quick Start
Use the fs-gg-ballistics skill to simulate the trajectory and splash damage of a bullet fired from a given position at a specified velocity.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fs-gg-ballistics Download link: https://github.com/FS-GG/FS.GG.Game/archive/main.zip#fs-gg-ballistics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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