fs-gg-persistence
OfficialPersistent game state save/load without file I/O.
Software Engineering#game development#state persistence#deterministic updates#save/load mechanism#fileless I/O
AuthorFS-GG
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a mechanism to save and load game state without interacting with the file system, ensuring pure functional updates and deterministic behavior.
Core Features & Use Cases
- Game State Persistence: Save and load game state as pure values, eliminating direct file I/O.
- Versioned Slots: Save slots are versioned, allowing for future migration of saved states.
- Use Case: For a game that requires saving progress, this Skill can be used to serialize the game state into an opaque payload and request saving, loading, or deleting a slot.
Quick Start
To save the current game state, use the fs-gg-persistence skill with the command 'save-game-state'.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fs-gg-persistence Download link: https://github.com/FS-GG/FS.GG.Game/archive/main.zip#fs-gg-persistence Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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