g2-events-input
CommunityCoordinate G2 AR input events reliably.
Authorkyle-deprow
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Handling G2 AR input involves capturing and routing events from the R1 ring and temple gestures, synchronizing audio input, and maintaining reliable lifecycle awareness for interactive experiences.
Core Features & Use Cases
- Event listening via onEvenHubEvent and OsEventTypeList to drive UI and hardware interactions.
- Accurate event routing with isEventCapture-based containment for list, text, and system events, plus baseline support for simulator quirks.
- Audio PCM capture management, including microphone opening/closing and foreground/background lifecycle handling.
- Debugging and validation workflows for event routing, boundary events, and device status callbacks.
Quick Start
Register a bridge listener for onEvenHubEvent and begin handling input events, audio frames, and device status callbacks immediately after startup.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: g2-events-input Download link: https://github.com/kyle-deprow/ai_scaffolding/archive/main.zip#g2-events-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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