galaxy-language-fundamentals
CommunityMaster Galaxy syntax for SC2 map scripting.
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Galaxy scripting for StarCraft II maps is often opaque due to scattered references and unclear best practices. This skill provides a clear foundation in Galaxy language fundamentals, including syntax, type system, includes, and the MapScript bootstrap chain, to empower map developers to write robust, modular scripts.
Core Features & Use Cases
- Clear explanations of Galaxy primitives, engine handle types, and include patterns.
- Guidance on organizing code across MapScript.galaxy and scripts/ to support scalable map projects.
- Reference-style guidance for debugging, best practices, and common pitfalls in SC2 scripting.
Quick Start
Review the MapScript.galaxy and scripts/main.galaxy to understand how the project initializes and where custom logic should be added.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: galaxy-language-fundamentals Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-language-fundamentals Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.