game-architect-v2
CommunityEfficiently design game systems with architectural patterns.
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of designing complex game systems like combat, skills, AI, UI, multiplayer, and narrative by providing architectural guidelines and reference files.
Core Features & Use Cases
- Architectural Patterns: Offers guidelines for selecting and combining architectural patterns like DDD, Data-Driven, and Prototype for different system types.
- Reference Files: Provides comprehensive documentation for system design, including combat systems, skill systems, AI behavior, and more.
- Use Case: For example, when designing a new combat system, this Skill can help you choose the right architecture and provide detailed design references.
Quick Start
Run the game-architect-v2 skill to explore the DDD design pattern and system reference files.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-architect-v2 Download link: https://github.com/haitao2016/--Skill/archive/main.zip#game-architect-v2 Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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