game-architect-v2

Community

Efficiently design game systems with architectural patterns.

Authorhaitao2016
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the process of designing complex game systems like combat, skills, AI, UI, multiplayer, and narrative by providing architectural guidelines and reference files.

Core Features & Use Cases

  • Architectural Patterns: Offers guidelines for selecting and combining architectural patterns like DDD, Data-Driven, and Prototype for different system types.
  • Reference Files: Provides comprehensive documentation for system design, including combat systems, skill systems, AI behavior, and more.
  • Use Case: For example, when designing a new combat system, this Skill can help you choose the right architecture and provide detailed design references.

Quick Start

Run the game-architect-v2 skill to explore the DDD design pattern and system reference files.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-architect-v2
Download link: https://github.com/haitao2016/--Skill/archive/main.zip#game-architect-v2

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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