game-balancer

Official

Model-driven balancing for game economies.

AuthorLazyIsEfficient
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Balances game economies by turning design intent into a testable model of currencies, sources, sinks, and velocity.

Core Features & Use Cases

  • Builds an economy modeling workflow including currency tables, velocity forecasts, and time-to-content projections.
  • Generates per-system balance tables and a practical balance plan that can be handed to live-ops, monetization, and engineering teams.
  • Supports multi-currency hygiene, pity/promo mechanics, and live re-tuning workflows.

Quick Start

Load a system spec with TBD placeholders and run the balance workflow to generate the model, plan, and outputs.

Dependency Matrix

Required Modules

None required

Components

referencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-balancer
Download link: https://github.com/LazyIsEfficient/agentic-os/archive/main.zip#game-balancer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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