game-balancer
OfficialModel-driven balancing for game economies.
AuthorLazyIsEfficient
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Balances game economies by turning design intent into a testable model of currencies, sources, sinks, and velocity.
Core Features & Use Cases
- Builds an economy modeling workflow including currency tables, velocity forecasts, and time-to-content projections.
- Generates per-system balance tables and a practical balance plan that can be handed to live-ops, monetization, and engineering teams.
- Supports multi-currency hygiene, pity/promo mechanics, and live re-tuning workflows.
Quick Start
Load a system spec with TBD placeholders and run the balance workflow to generate the model, plan, and outputs.
Dependency Matrix
Required Modules
None requiredComponents
referencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-balancer Download link: https://github.com/LazyIsEfficient/agentic-os/archive/main.zip#game-balancer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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