game-bootstrap
CommunityScaffold Godot projects with confidence.
Software Engineering#project setup#godot#architecture notes#game scaffolding#scene builders#script stubs
Authordragoscirjan
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill turns a game concept or change request into a solid Godot 4 project scaffold, reducing the time and ambiguity involved in setting up scenes, scripts, inputs, and build order.
Core Features & Use Cases
- Project Scaffolding: Creates a compilable Godot project skeleton with
project.godot, scene structure, and script stubs. - Architecture Planning: Produces complete architecture notes that define scenes, scripts, signals, input actions, and asset needs.
- Scene Build Orchestration: Guides the creation and dependency order of scene builder scripts so assets and scenes can be assembled reliably.
- Use Case: A developer starting a new Godot game can use this Skill to establish a clean technical foundation before implementing gameplay logic.
Quick Start
Use the game-bootstrap skill to scaffold my Godot 4 project from this game concept and generate the architecture notes, project configuration, and scene/script stubs.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-bootstrap Download link: https://github.com/dragoscirjan/opencode-config/archive/main.zip#game-bootstrap Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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