game-builder

Converts educational topics into playable browser games using Phaser.js or Kaboom.js.

1|Updated Aug 8, 2026
One-click install
npx skills add https://github.com/th-efool/SKILLS --skill game-builder-th-efool
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: game-builder
Source: https://github.com/th-efool/SKILLS/tree/main/game-builder
Command: npx skills add https://github.com/th-efool/SKILLS --skill game-builder-th-efool

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Turning static educational content into engaging interactive experiences is difficult without game development expertise. This Skill transforms any topic into a playable browser game with scoring, levels, and replay functionality. ## Core Features & Use Cases - Multiple Game Types: Generate trivia, matching, word puzzle, and adventure games from any subject matter. - Browser-Based Output: Build games with Phaser.js or Kaboom.js that run directly in the browser. - Use Case: A teacher wants students to review vocabulary. Provide the word list and receive a matching game with scoring and levels that students can play in class. ## Quick Start Ask the AI to create a trivia game about world capitals with scoring and three difficulty levels.

Frequently Asked Questions about game-builder

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a trivia game from my study notes?▼

Provide your topic or study content and request a trivia game. The Skill generates a browser-based trivia game with scoring, levels, and replay functionality using Phaser.js or Kaboom.js.

What game types can I generate for educational content?▼

Four game types are supported: trivia, matching, word puzzles, and adventure games. Each type converts your topic into an interactive browser game with scoring and level progression.

Phaser.js vs Kaboom.js for browser games?▼

Both are JavaScript game frameworks used by this Skill to build browser games. Phaser.js is a full-featured framework, while Kaboom.js offers a simpler API suited to quick, lightweight games.

Do the generated games require a server to run?▼

The games are browser-based and built with JavaScript frameworks, so they run in a standard web browser. No backend server logic is described in the Skill instructions.

Can I customize the difficulty levels in a generated game?▼

Yes, the Skill builds games with levels and replay functionality. Specify your desired number of levels or difficulty progression when making your request.