game-code-review
CommunityElevate game-code quality through reviews.
System Documentation
What problem does it solve?
Game code reviews often miss architecture-level concerns and game-specific correctness, leading to runtime bugs and maintainability challenges. This Skill provides a structured, architecture-first evaluation tailored for real-time game development, focusing on frame independence, memory management, state machine integrity, and resource lifecycles.
Core Features & Use Cases
- Architecture overview & checks: maps major systems (rendering, physics, gameplay, AI, UI, input) and evaluates dependencies, abstractions, and testability.
- Game-specific checks: delta-time usage, hot-path allocations, frame-rate independence, state management, resource cleanup, data-driven values, input handling, concurrency safety, AI-generated anti-patterns, and magic-number governance.
- Guided review scenarios: before merging large features, onboarding new developers, or promoting prototypes to production, with concrete remediation steps.
Quick Start
Run the GameForge code review workflow against the target game code to perform architecture overview, followed by delta-time, hot-path allocation, state-management, and frame-rate independence checks.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-code-review Download link: https://github.com/AlterLab-IEU/AlterLab_GameForge/archive/main.zip#game-code-review Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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