game-design-document
CommunityTurn ideas into a complete GDD in 6 phases.
AuthorJobYu
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Transforms a vague game idea into a structured, shareable Game Design Document (GDD) by guiding a 6-phase collaborative workflow that covers vision, core loop, systems, content, player journey, and shipping plan, while remaining adaptable to various genres and platforms.
Core Features & Use Cases
- Six-phase workflow that turns ideas into a complete GDD with phase-by-phase prompts and deliverables.
- Genre-adaptive approach that adjusts focus for roguelikes, platformers, puzzles, RPGs, narratives, strategy, and more.
- Clear scope management: determines MVP scope at each phase to avoid feature creep.
- Phase 1-6 structured outputs that can be used as the production foundation or handoff to teams.
Quick Start
Describe your game idea and goals, and start the six-phase GDD process.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-design-document Download link: https://github.com/JobYu/game-design-document/archive/main.zip#game-design-document Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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