game-design-document

Community

Turn ideas into a complete GDD in 6 phases.

AuthorJobYu
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Transforms a vague game idea into a structured, shareable Game Design Document (GDD) by guiding a 6-phase collaborative workflow that covers vision, core loop, systems, content, player journey, and shipping plan, while remaining adaptable to various genres and platforms.

Core Features & Use Cases

  • Six-phase workflow that turns ideas into a complete GDD with phase-by-phase prompts and deliverables.
  • Genre-adaptive approach that adjusts focus for roguelikes, platformers, puzzles, RPGs, narratives, strategy, and more.
  • Clear scope management: determines MVP scope at each phase to avoid feature creep.
  • Phase 1-6 structured outputs that can be used as the production foundation or handoff to teams.

Quick Start

Describe your game idea and goals, and start the six-phase GDD process.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

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Please help me install this Skill:
Name: game-design-document
Download link: https://github.com/JobYu/game-design-document/archive/main.zip#game-design-document

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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