What problem does it solve? Game developers often struggle to objectively diagnose why their game feels boring or unengaging. This Skill reads your game's actual source code (state, logic, actions, rendering) and produces a structured design critique with concrete, code-level improvement proposals. ## Core Features & Use Cases - Structured Fun Diagnosis: Evaluates core loops, tension, growth feedback, and replayability using a defined game design framework. - Code-Grounded Analysis: Points to specific files like state.rs, logic.rs, and render.rs when identifying problems, avoiding vague advice. - Prioritized Roadmap: Ranks improvement proposals by fun impact versus implementation cost, respecting project constraints (CLI/TUI, Rust+WASM, 10 ticks/sec). - Use Case: Run the analysis on your cookie clicker, factory, or RPG game to receive a report listing problems, root causes in code, and an ordered list of changes that maximize fun per unit of effort. ## Quick Start Ask the AI to analyze the game design of the rpg game and propose improvements to make it more fun.