game-development

Route game development tasks to platform-specific sub-skills.

8.1k|1.5k|Updated Jan 14, 2026
One-click install
npx skills add https://github.com/vudovn/antigravity-kit --skill game-development-vudovn
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-development
Source: https://github.com/vudovn/antigravity-kit/tree/main/.agent/skills/game-development
Command: npx skills add https://github.com/vudovn/antigravity-kit --skill game-development-vudovn

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill acts as an orchestrator to route requests to the most appropriate platform-specific sub-skills, reducing cognitive load and speeding cross-platform game development.

Core Features & Use Cases

  • Routes to sub-skills like web-games, mobile-games, pc-games, vr-ar, 3d-games, etc., based on project context.
  • Keeps a consistent interface for activating platform-specific knowledge without manual scoping.
  • Use Case: A team starts a new game project; you ask the orchestrator to identify the right sub-skill for 'web games' and '3D modeling', and it returns the correct guidance.

Quick Start

Route a request to the web-games sub-skill for a browser-based 2D game, or to mobile-games for a touch-based mobile project, to see the routing decisions and guidance.

Frequently Asked Questions about game-development

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I manage cross-platform game development across web, mobile, PC, and VR/AR?

Cross-platform game development is managed by an orchestrator that routes tasks to platform-specific sub-skills. It analyzes project context and SKILL.md metadata to automatically select the correct platform expertise for web, mobile, PC, or VR/AR environments.

What is the best way to route tasks to platform-specific game skills?

Routing tasks to platform-specific game skills is best handled by applying project context against sub-skills' metadata. The orchestrator uses deterministic platform-routing guidance to select the correct specialized sub-skill without manual scoping.

Can I use a single interface for routing both 2D web games and 3D modeling tasks?

You can use a single consistent interface to route both 2D web games and 3D modeling tasks. The orchestrator evaluates project context to activate the appropriate platform-specific knowledge for web-games and 3d-games sub-skills on demand.

Does cross-platform game routing require manual scoping for each platform sub-skill?

Cross-platform game routing does not require manual scoping for each platform sub-skill. The orchestrator automatically activates platform-specific knowledge by deriving routing decisions from sub-skills' metadata and the root skill's platform-routing guidance.

When do I need an orchestrator for platform-specific game development guidance?

You need an orchestrator for platform-specific game development guidance when managing cross-platform projects that span web, mobile, PC, and VR/AR. It reduces cognitive load by dynamically routing requests to the appropriate specialized sub-skill.

How does the orchestrator select the correct sub-skill for my game project?

The orchestrator selects the correct sub-skill for your game project by deriving routing decisions from the sub-skills' SKILL.md metadata and the root skill's platform-routing guidance. This deterministic matching ensures accurate platform-specific expertise.