game-generator

Generate HTML5 games from prompts with Phaser 3 and deploy to GitHub Pages.

Updated Feb 21, 2026
One-click install
npx skills add https://github.com/Lil-Nugs/openclaw-skills --skill game-generator
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-generator
Source: https://github.com/Lil-Nugs/openclaw-skills/tree/main/game-generator
Command: npx skills add https://github.com/Lil-Nugs/openclaw-skills --skill game-generator

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill automates the creation of complete, playable HTML5 games (Phaser 3) from user prompts and deploys them to GitHub Pages, enabling instant sharing and public leaderboards.

Core Features & Use Cases

  • Generate single-file HTML5 games from user prompts using Phaser 3.
  • Deploy games to GitHub Pages and share the playable link with friends or teammates.
  • Include persistent leaderboards so players can compete globally.

Quick Start

Describe your game prompt and let the skill generate the HTML5 game and publish it to GitHub Pages.

Frequently Asked Questions about game-generator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate an HTML5 game from a text prompt?

You can generate an HTML5 game from a text prompt by using an automated game-generation skill that builds a complete Phaser 3 project and outputs a single playable HTML/JS file.

Can I deploy a Phaser 3 game to GitHub Pages automatically?

Yes, you can deploy a Phaser 3 game to GitHub Pages automatically by using a game-generation skill that handles the deployment workflow and provides a shareable link.

How do I add a leaderboard to an HTML5 browser game?

To add a leaderboard to an HTML5 browser game, the skill includes an HTML-based game-over UI backed by Supabase to persist and display player scores globally.

What's the best way to prototype a shareable browser game quickly?

The best way to prototype a shareable browser game quickly is to use an automated skill that generates a single-file Phaser 3 game and deploys it directly to GitHub Pages.

Do I need to write JavaScript manually to create a game with Phaser 3?

No, you do not need to write JavaScript manually because the skill automates the game-generation process, creating the complete Phaser 3 code from your text prompt.

Does the generated game rely on multiple files or a single HTML file?

The generated game relies on a single HTML/JS file, which simplifies browser game deployment to GitHub Pages and makes sharing the playable link straightforward.