game-mechanics

Official

Add interactive game mechanics to Enu worlds.

Authorgetenu
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill unit addresses the challenge of adding interactive elements to Enu worlds, streamlining the process of implementing game mechanics like collectibles, triggers, and score displays.

Core Features & Use Cases

  • Gameplay Systems: Offers pre-built systems for collectibles, triggers, score displays, win conditions, and player physics boosts.
  • Player Detection: Includes functions for checking player proximity and interaction with game elements.
  • Collectible Management: Automates the creation and collection of in-game items.
  • Score Display: Allows dynamic score updates and display.
  • Win Conditions: Sets up win conditions for player achievements.
  • Physics Boosts: Provides tools for modifying player physics, such as speed boosts and bounce pads.
  • Door and Button Systems: Implements door opening and closing systems.
  • Enemy and Hazard Management: Handles enemy AI and hazard detection.
  • Checkpoint System: Manages checkpoint saving and loading.
  • Timed Challenges: Introduces time-based challenges.
  • Spawn Enemies Over Time: Automatically spawns enemies in waves.
  • Use Case: Enhance an Enu game by adding interactive elements like score tracking and player physics modifications.

Quick Start

To activate the game mechanics skill, use the command: /game-mechanics

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-mechanics
Download link: https://github.com/getenu/enu/archive/main.zip#game-mechanics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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