game-pc-games

Community

Tune pc games with repeatable, fast builds.

Authorgabriellpequeno
Version1.0.0
Installs0

System Documentation

What problem does it solve?

PC game development often requires manual, repetitive tuning of input handling, rendering resolution, and performance profiling across hardware configurations. This skill streamlines those tasks, ensuring consistent setup and faster iteration.

Core Features & Use Cases

  • Input handling calibration: Automates mapping and responsiveness checks across controllers and keyboard/mouse.
  • Resolution & performance profiling: Runs tests across common desktop resolutions and logs frame times, GPU/CPU load.
  • Use Case: Imagine you have a PC game in development; Use this Skill to quickly compare input latency and frame rates between 1080p and 4K builds and identify bottlenecks.

Quick Start

Run the PC game project through the automated input/resolution/performance workflow to generate a baseline performance report.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-pc-games
Download link: https://github.com/gabriellpequeno/Reserva-Aqui---Projeto-de-fim-de-ciclo/archive/main.zip#game-pc-games

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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