What problem does it solve?
This Skill creates detailed and realistic sprint plans for game development, taking into account AILANG-specific constraints and capabilities. It analyzes design documents, estimates effort for both AILANG and Go engine work, and integrates feedback checkpoints to ensure a smooth development process.
Core Features & Use Cases
- Context-Aware Planning: Assesses current AILANG module status and known limitations from
CLAUDE.md before planning.
- Effort Estimation: Provides estimates for AILANG code, Go engine work, and time for navigating AILANG workarounds.
- Structured Sprint Plans: Generates day-by-day task breakdowns with clear milestones and acceptance criteria.
- AILANG Feedback Integration: Incorporates checkpoints for reporting bugs, feature requests, and documentation gaps to the AILANG team.
- Use Case: To plan the "NPC movement" sprint, use this skill to analyze the current codebase, estimate the AILANG and Go work required, and generate a 3-day plan including tasks for defining AILANG types, integrating with the game step, and updating engine rendering.
Quick Start
Plan a 3-day sprint to implement basic NPC movement, including AILANG types, step integration, and engine rendering.