game-team-orchestrator
CommunityCoordinate cross-domain game features end-to-end.
Product & Management#workflow#collaboration#orchestration#handoff#cross-domain#team#game-development
AuthorAlterLab-IEU
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Coordinates multi-agent orchestration for cross-domain game feature development, ensuring handoffs, conflicts, and approvals are properly managed.
Core Features & Use Cases
- Orchestrates the Five Spawn Recipes across cross-domain features (combat system, narrative feature, UI overhaul, performance passes, launch prep).
- Defines clear agent roles, handoff artifacts, conflict escalation, and integration checkpoints.
- Provides named pipelines (New Project Pipeline, Design Iteration Pipeline, Launch Prep, etc.) with state tracking and artifact propagation.
Quick Start
Initialize a project concept and let the orchestrator auto-select the relevant pipeline, then monitor production/session-state as each phase completes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-team-orchestrator Download link: https://github.com/AlterLab-IEU/AlterLab_GameForge/archive/main.zip#game-team-orchestrator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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