game-theory-signaling
OfficialDesign signals people can’t fake
Education & Research#game theory#incentives#signaling#mechanism design#asymmetric information#credible commitment#cheap talk
Authorhuman-avatar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps you analyze situations with asymmetric information where credibility breaks down, so you can design messages or commitments that a receiver will actually believe.
Core Features & Use Cases
- Cheap talk diagnosis: pinpoints why verbal claims alone are discounted under adversarial or incentive-driven conditions.
- Costly signal design: identifies signals that are believable because they are costlier to fake than to earn legitimately, including checks for observability and separating incentives.
- Commitment device selection: turns “future behavior” promises into credible, verifiable commitments using binding mechanisms that change what others expect.
- Use case examples: making a credible “seriousness” claim in negotiations, designing incentives for honest disclosure, or structuring a commitment that prevents backsliding in partnerships.
Quick Start
Use the skill to analyze your credibility problem by specifying who knows what, what you want believed, and what incentives make empty claims untrustworthy.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-theory-signaling Download link: https://github.com/human-avatar/skills-for-humanity/archive/main.zip#game-theory-signaling Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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