game-todo
CommunityCapture game feature ideas on the fly.
AuthorAirMile
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Brainstormed game feature ideas often get lost or poorly described. This Skill helps capture ideas during playtesting or brainstorming and automatically seeds backlog items with optional quick thinking rounds.
Core Features & Use Cases
- Backlog integration: creates or updates a backlog entry from a feature idea and keeps status in sync.
- Thinking rounds (optional): prompts for targeted questions to flesh out depth before committing.
- Structured definition path: guides priority, type, and a concise description, then stores thinking outputs and links to backlog.
- Use Case: During a playtest, a new mechanic idea is captured via /game-todo, refined through thinking, and added to the backlog for /game-define.
Quick Start
Describe a new game feature idea briefly and run the /game-todo flow to add it to the backlog.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-todo Download link: https://github.com/AirMile/claude-config/archive/main.zip#game-todo Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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