What problem does it solve?
This Skill centralizes and evolves the core vision of Stapledon's Voyage by conducting structured interviews, validating new features against established design pillars, and meticulously logging design decisions. This ensures all development aligns with the game's "north star," preventing scope creep and maintaining thematic consistency.
Core Features & Use Cases
- Vision Interviewer: Engages in Q&A sessions to deepen understanding of game concepts and updates vision documents.
- Feature Alignment Validator: Checks if proposed features align with the game's core design pillars, reporting potential conflicts.
- Design Decision Logger: Records critical design choices with their rationale, alternatives considered, and implications.
- Use Case: When considering a new feature like "FTL communication," use this skill to validate it against the core pillars, log the decision (e.g., "No FTL Communication"), and document the rationale, ensuring it fits the game's established vision.
Quick Start
Interview me about the game's core experience, focusing on the emotional arc and player agency.