gather-session-goals

Collects and classifies work items into types for a collaborative coding session.

Updated Jan 12, 2026
One-click install
npx skills add https://github.com/ben-mad-jlp/claude-mermaid-collab --skill gather-session-goals
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gather-session-goals
Source: https://github.com/ben-mad-jlp/claude-mermaid-collab/tree/main/skills/gather-session-goals
Command: npx skills add https://github.com/ben-mad-jlp/claude-mermaid-collab --skill gather-session-goals

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Collects and classifies work items at the start of a collab session, ensuring clear scope and ownership for the team.

Core Features & Use Cases

  • Interactive collection of session goals and work items.
  • Automatic inference of item type (code, task, bugfix) based on user input.
  • Stores work items in the active collab session state for downstream skills and design documentation.
  • Generates a consolidated view of session context and work items for a shared design doc.

Quick Start

Start a new collab session or open an existing one, then invoke the gather-session-goals skill. The skill will prompt for the initial goal, ask for any additional items, classify unknown items, confirm the list, and write the results to session state and the design document.

Frequently Asked Questions about gather-session-goals

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I collect and classify work items for a collaborative coding session?

To collect work items for a collaborative coding session, you can use an interactive skill that prompts for natural language goals, automatically infers types like code or bugfix, and stores the classified list in the active session state.

What is the best way to kick off a collaboration session with organized work items?

The best way to kick off a collaboration session is by transforming initial natural language goals into typed work items, preparing a pending task list, and generating a consolidated design-doc Work Items section for the team.

Can I infer work item types like bugfixes or tasks from natural language goals?

Yes, you can infer work item types from natural language goals. The collection process automatically assigns categories such as code, bugfix, task, or unknown to each input item based on the provided descriptions.

How do I write classified session goals into a shared design document?

You can write classified session goals into a design document by storing the typed work items in the active collab session state, which then prepares and generates a consolidated Work Items section for downstream skills.

Do I need an active collaboration session to gather and classify work items?

Yes, you need an active collaboration session. The workflow enforces session existence before collecting initial goals, classifying them into typed work items, and writing the pending task list to the session state.

What happens to unknown work items during session goal classification?

Unknown work items are explicitly assigned an unknown type during classification. The interactive collection process iterates through your items, categorizes recognized ones as code or bugfix, and prompts for confirmation before storing the final list.