What problem does it solve? Game development teams struggle to translate Game Design Document (GDD) requirements, architecture decisions, and UX specifications into actionable, developer-ready work items. This Skill decomposes those planning documents into user-value-focused epics and stories with complete acceptance criteria. ## Core Features & Use Cases - Requirements Extraction: Validates and extracts functional requirements (FRs), non-functional requirements (NFRs), architecture constraints, and UX design requirements from planning documents. - Epic Design: Organizes requirements into standalone, user-value-focused epics with a full FR coverage map, avoiding technical-layer groupings and file-churn anti-patterns. - Story Generation: Produces stories in As a/I want/So that format with Given/When/Then acceptance criteria, sized for a single dev agent and free of forward dependencies. - Use Case: After finishing a GDD and architecture document for a new game, run this workflow to produce a complete epics.md breakdown ready for sprint planning and implementation. ## Quick Start Ask the AI to create epics and stories from your GDD and architecture documents in the planning artifacts folder.