gds-create-narrative
CommunityStructured narrative design docs, end-to-end
Design & Creative#workflow#documentation#world-building#game-design#narrative-design#story-beats#character-arcs
AuthorMazenMrad
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The gds-create-narrative skill provides a facilitator-guided, end-to-end workflow to build a complete Narrative Design Document for story-driven projects, ensuring consistency and alignment across foundation, beats, characters, world-building, dialogue, and production.
Core Features & Use Cases
- Collaborative, guided 11-step workflow that maps user input to a comprehensive Narrative Design Document.
- Structured progression through Story Foundation, Beats, Characters, World, Dialogue, Environment, Delivery, Integration, Production, and Completion.
- Frontmatter-based progress tracking and step routing to maintain alignment across teams.
- Reusable templates and step-files to standardize narrative design across multiple projects.
Quick Start
Begin by guiding the user through foundation inputs (premise, themes, tone) and then progress step-by-step through the entire workflow to generate the final Narrative Design Document.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gds-create-narrative Download link: https://github.com/MazenMrad/Obsidio/archive/main.zip#gds-create-narrative Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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