gds-generate-project-context

Generates a project-context.md file documenting game engine rules and coding conventions for AI agents.

6|Updated Aug 29, 2026
One-click install
npx skills add https://github.com/HordRicJr/Akomagni --skill gds-generate-project-context-hordricjr
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-generate-project-context
Source: https://github.com/HordRicJr/Akomagni/tree/main/bmad-core/.agents/skills/gds-generate-project-context
Command: npx skills add https://github.com/HordRicJr/Akomagni --skill gds-generate-project-context-hordricjr

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? AI agents implementing game code often miss project-specific conventions, engine lifecycle rules, and performance constraints, producing inconsistent code. This Skill captures those unobvious implementation rules into a single optimized project-context.md file that every agent reads before writing code. ## Core Features & Use Cases - Project Discovery: Scans engine files (Unity ProjectSettings, Unreal .uproject, Godot project.godot), package manifests, and existing code to identify the technology stack with exact versions. - Collaborative Rule Generation: Walks through engine-specific, performance, organization, testing, and platform rule categories with the user, validating each section before saving. - LLM-Optimized Output: Produces a lean, scannable project-context.md focused on anti-patterns and gotchas agents would otherwise miss. - Use Case: A Unity game team runs this workflow once so that every subsequent AI-assisted story implementation follows their assembly definition rules, coroutine patterns, and frame budget constraints. ## Quick Start Ask the agent to generate project context for your game project, then follow the guided discovery and rule confirmation steps.

Frequently Asked Questions about gds-generate-project-context

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a project context file for AI coding agents?

Run the generate project context workflow, which discovers your game engine, dependencies, and code patterns, then collaboratively drafts rules per category. The result is saved as project-context.md in your output folder for agents to read before implementing code.

What game engines does project context generation support?

It supports Unity, Unreal, Godot, and custom engines. Discovery checks engine-specific files like ProjectSettings/ProjectVersion.txt for Unity, .uproject files for Unreal, and project.godot for Godot, plus package manifests and build configs.

What should a project context file for AI agents include?

It should include exact technology versions, engine-specific lifecycle rules, performance and memory constraints, code organization and naming conventions, testing requirements, platform rules, and critical anti-patterns agents must avoid.

Can I update an existing project-context.md instead of creating a new one?

Yes. The discovery step checks for an existing project-context.md in the output folder, reads its sections, and asks whether you want to update it or create a fresh document before proceeding.

How do AI agents use the generated project context file?

Production workflows such as create-story, dev-story, and code-review read the file automatically when implementing. Conversational agents can opt in by adding the file path to their persistent_facts configuration.