gds-test-framework

Scaffold game testing infrastructure for Unity, Unreal, and Godot projects.

1|Updated Aug 3, 2025
One-click install
npx skills add https://github.com/MazenMrad/Obsidio --skill gds-test-framework
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-test-framework
Source: https://github.com/MazenMrad/Obsidio/tree/main/.cursor/skills/gds-test-framework
Command: npx skills add https://github.com/MazenMrad/Obsidio --skill gds-test-framework

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Initialize production-ready game testing infrastructure for Unity, Unreal, or Godot projects, enabling teams to scaffold tests, validations, and documentation with minimal setup.

Core Features & Use Cases

  • Engine detection and project scaffolding for Unity, Unreal, or Godot.
  • Generated sample unit, integration, and play-mode tests tailored to the detected engine.
  • Documentation and validation checklists to ensure a reproducible QA workflow.

Quick Start

Run the Game Test Framework Setup workflow in your project to scaffold tests for Unity, Unreal, or Godot.

Frequently Asked Questions about gds-test-framework

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up a game testing framework for Unity, Unreal, or Godot?

To set up a game testing framework, run the setup workflow to automatically detect your engine, scaffold test folders, generate configuration files, and create sample tests for your Unity, Unreal, or Godot project.

Can I add automated testing to an existing game codebase?

Yes, you can add automated testing to an existing game codebase. The framework applies engine detection and scaffolding to both new and existing Unity, Unreal, or Godot projects without requiring a fresh start.

What types of sample tests are generated for game testing?

The sample tests generated for game testing include tailored unit, integration, and play-mode tests. These samples are specifically designed to match the detected Unity, Unreal, or Godot engine environment.

Does the game testing framework include validation for the QA workflow?

Yes, the game testing framework includes validation for the QA workflow. It provides comprehensive documentation and a built-in checklist to ensure a reproducible testing setup and validate the infrastructure.

When do I need a production-grade game testing infrastructure?

You need a production-grade game testing infrastructure when you want to enable teams to scaffold tests, validations, and documentation with minimal setup, ensuring a reproducible QA workflow for Unity, Unreal, or Godot projects.