gds-validate-gdd

Validate GDDs against canonical BMAD GDS structure and frontmatter.

1|Updated Aug 3, 2025
One-click install
npx skills add https://github.com/MazenMrad/Obsidio --skill gds-validate-gdd
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-validate-gdd
Source: https://github.com/MazenMrad/Obsidio/tree/main/.cursor/skills/gds-validate-gdd
Command: npx skills add https://github.com/MazenMrad/Obsidio --skill gds-validate-gdd

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

The GDD validation workflow ensures BMAD GDS compliance by enforcing canonical structure and validating essential frontmatter, reducing onboarding time for teams and aligning downstream artifacts.

Core Features & Use Cases

  • Stepwise validation pipeline that detects canonical vs non-standard GDDs and routes checks accordingly
  • Comprehensive checks across format, information density, measurability, traceability, completeness, and more
  • Automated validation reporting with a final GDD Validation Report and clear next steps for production

Quick Start

Provide a GDD path to start automated BMAD validation.

Frequently Asked Questions about gds-validate-gdd

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate a game design document for completeness and traceability?

A GDD validation pipeline enforces canonical BMAD GDS structure and frontmatter, routing checks to analyze format, information density, measurability, traceability, and completeness, producing a structured validation report.

What is BMAD GDS compliance for game design documents?

BMAD GDS compliance enforces canonical structure and essential frontmatter validation, reducing team onboarding time and aligning downstream artifacts for production readiness.

How do I check if my GDD meets measurability and information density requirements?

Automated validation checks analyze and classify gaps in format, information density, measurability, traceability, and completeness, reporting structured issues for GDD production readiness.

Does the GDD validation process require specific frontmatter or dependencies?

GDD validation requires essential frontmatter and canonical BMAD GDS structure, operating without external dependencies to detect non-standard documents and route checks accordingly.

What should I do when my game design document fails validation checks?

Review the automated validation report for identified gaps in format or completeness, then follow the provided actionable next steps to resolve issues and achieve production readiness.