general-video

Authors and edits multi-scene HyperFrames video compositions from briefs and storyboards.

Updated Sep 6, 2026
One-click install
npx skills add https://github.com/AbuBakar125-co/Resturant_web --skill general-video-abubakar125-co
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: general-video
Source: https://github.com/AbuBakar125-co/Resturant_web/tree/main/agent/skills/general-video
Command: npx skills add https://github.com/AbuBakar125-co/Resturant_web --skill general-video-abubakar125-co

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve? Creating longer, multi-scene videos — brand reels, montages, title cards, footage remixes — requires coordinating storyboards, motion blueprints, media assets, audio, and rendering checks; this Skill orchestrates that entire HyperFrames composition workflow when no specialized workflow fits. ## Core Features & Use Cases - Freeform composition authoring: Builds custom HyperFrames compositions for multi-scene pieces, sizzle reels, static loops, and footage remixes driven by a BRIEF.md contract. - Scene dispatch at scale: Generates per-scene frame packets via scripts/frame-packets.mjs and dispatches parallel frame-worker sub-agents, each producing a composition HTML fragment plus a motion sidecar JSON. - Quality gates: Enforces design-spec resolution (frame.md → design.md → DESIGN.md), lint/check validation, storyboard review loops, and final render approval. - Use Case: Given a brief for a 6-scene product sizzle reel, the Skill plans the arc, cites motion blueprints per scene, builds scenes inline or via dispatched workers, assembles transitions and audio, and renders after preview approval. ## Quick Start Ask the assistant to create a multi-scene brand video from your brief using the general-video workflow and approve the final Studio preview before rendering.

Frequently Asked Questions about general-video

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a multi-scene video with HyperFrames?

Write a BRIEF.md at the project root, then the general-video workflow plans the arc, records one Frame block per scene in STORYBOARD.md, builds each scene from cited motion blueprints, assembles transitions and audio, and renders after you approve the final preview.

When should I use general-video instead of motion-graphics?

Use general-video for longer or multi-scene pieces, reels, montages, and freeform builds, or when BRIEF.md sets flow: companion. Use motion-graphics for a short unnarrated motion-first unit such as an animated title.

When does general-video dispatch parallel scene workers?

Dispatch pays off only above roughly six short scenes or for individually heavy scenes. Each worker receives two to three scene packets generated by scripts/frame-packets.mjs, all spawned in a single wave; smaller films build faster inline.

What files does a frame worker produce for each scene?

Each worker writes exactly two files: compositions/<frame_id>.html, a bare composition fragment, and compositions/<frame_id>.motion.json, a sidecar reporting measured duration, the motion rules used, and entry/exit vectors for seam assembly.

How does general-video resolve the design source for a composition?

It resolves design truth in the order frame.md, then design.md, then DESIGN.md, treating the first file found as brand truth for tokens, type, and palette. Without a design spec, it grounds identity in house-style and typography references before writing HTML.

Why does general-video run npx hyperframes check before rendering?

The check command reruns lint internally and validates the composition contract, including deterministic timelines and contrast findings. Rendering is allowed only after checks pass and the user approves the final Studio preview.