generate-beats

Community

Draft a 12–18 beat backbone quickly

Authorbonjohen
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a structured, rules-driven way to generate or revise a novel's major story beats from the project's existing concept and character files, removing guesswork and ensuring structural coverage for drafting-ready planning.

Core Features & Use Cases

  • Reads the target book's docs (story_concept.md, characters.md, world_rules.md, open_questions.md) and validates concept readiness before generation.
  • Produces or updates a 12–18 beat architecture (15_beats.md) with required beat fields, status rules, beat-to-section mapping, and a short report of open structural questions.
  • Supports first-time generation and iterative revision workflows, preserves existing good beats, and enforces structural rules (inciting event, midpoint, climaxes, aftermath, etc.).
  • Use case: Convert a Provisional story concept into a provisional beat backbone for review and stabilization, or revise exploratory beats after user feedback.

Quick Start

Ask the assistant to generate beats for the target book by saying: generate-beats [book-name]

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: generate-beats
Download link: https://github.com/bonjohen/tasty/archive/main.zip#generate-beats

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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