ghidra-aob-extraction
CommunityMine and map AOB signatures by game.
Software Engineering#reverse engineering#binary analysis#ghidra#mcp http#aob signatures#pattern attribution#game targeting
Authoreaglefly628
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you extract Array-of-Bytes (AOB) signatures from a Ghidra-loaded binary and reliably attribute each pattern to the specific games the binary targets, including correct handling of shared vs per-game registration logic.
Core Features & Use Cases
- GhidraMCP-powered extraction workflow: Uses the Ghidra HTTP/MCP bridge to enumerate strings, locate AOB registration wrappers, and decompile registrar functions.
- Game-aware pattern attribution: Detects game identifiers not only from process-name literals but also from runtime string-compare call arguments, then parses control-flow (brace scope, labels, and OR-branches) to prevent cross-game leakage.
- Structured output catalog: Produces a per-game JSON structure that includes pattern variants and function registration provenance, with engine/context metadata and purpose classification.
Quick Start
Use the ghidra-aob-extraction skill to extract AOB_NAME patterns from the currently open Ghidra binary using the GhidraMCP endpoint on http://127.0.0.1:8080/.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ghidra-aob-extraction Download link: https://github.com/eaglefly628/captureAIshi/archive/main.zip#ghidra-aob-extraction Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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