ghidra-aob-extraction

Community

Mine and map AOB signatures by game.

Authoreaglefly628
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps you extract Array-of-Bytes (AOB) signatures from a Ghidra-loaded binary and reliably attribute each pattern to the specific games the binary targets, including correct handling of shared vs per-game registration logic.

Core Features & Use Cases

  • GhidraMCP-powered extraction workflow: Uses the Ghidra HTTP/MCP bridge to enumerate strings, locate AOB registration wrappers, and decompile registrar functions.
  • Game-aware pattern attribution: Detects game identifiers not only from process-name literals but also from runtime string-compare call arguments, then parses control-flow (brace scope, labels, and OR-branches) to prevent cross-game leakage.
  • Structured output catalog: Produces a per-game JSON structure that includes pattern variants and function registration provenance, with engine/context metadata and purpose classification.

Quick Start

Use the ghidra-aob-extraction skill to extract AOB_NAME patterns from the currently open Ghidra binary using the GhidraMCP endpoint on http://127.0.0.1:8080/.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ghidra-aob-extraction
Download link: https://github.com/eaglefly628/captureAIshi/archive/main.zip#ghidra-aob-extraction

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.